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	<title>Comments on: Cacio Swing AWT peers</title>
	<atom:link href="http://kennke.org/blog/2008/09/03/cacio-swing-awt-peers/feed/" rel="self" type="application/rss+xml" />
	<link>http://kennke.org/blog/2008/09/03/cacio-swing-awt-peers/</link>
	<description>Roman Kennke's ramblings</description>
	<pubDate>Tue, 06 Jan 2009 23:11:21 +0000</pubDate>
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		<title>By: stolsvik</title>
		<link>http://kennke.org/blog/2008/09/03/cacio-swing-awt-peers/#comment-64830</link>
		<dc:creator>stolsvik</dc:creator>
		<pubDate>Fri, 12 Sep 2008 08:38:05 +0000</pubDate>
		<guid isPermaLink="false">http://kennke.org/blog/?p=194#comment-64830</guid>
		<description>Enlightening in the way of how Swing *should* be implemented: only use Java2D for drawing, and AWT for the windowing part. I don't quite see why Swing should not be a completely stand-alone library that could run on any platform that had Java2D and the windowing aspects of AWT implemented. 

Also interesting in a SwingWT and SWTSwing kinda way.
  http://swingwt.sourceforge.net/
  http://swtswing.sourceforge.net/

Too bad that those projects both doesn't seem to quite get to 100%.</description>
		<content:encoded><![CDATA[<p>Enlightening in the way of how Swing *should* be implemented: only use Java2D for drawing, and AWT for the windowing part. I don&#8217;t quite see why Swing should not be a completely stand-alone library that could run on any platform that had Java2D and the windowing aspects of AWT implemented. </p>
<p>Also interesting in a SwingWT and SWTSwing kinda way.<br />
  <a href="http://swingwt.sourceforge.net/" rel="nofollow">http://swingwt.sourceforge.net/</a><br />
  <a href="http://swtswing.sourceforge.net/" rel="nofollow">http://swtswing.sourceforge.net/</a></p>
<p>Too bad that those projects both doesn&#8217;t seem to quite get to 100%.</p>
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		<title>By: Swing links of the week: September 7 : Pushing Pixels</title>
		<link>http://kennke.org/blog/2008/09/03/cacio-swing-awt-peers/#comment-64827</link>
		<dc:creator>Swing links of the week: September 7 : Pushing Pixels</dc:creator>
		<pubDate>Mon, 08 Sep 2008 16:53:26 +0000</pubDate>
		<guid isPermaLink="false">http://kennke.org/blog/?p=194#comment-64827</guid>
		<description>[...] Kennke continues his explorations of AWT / Swing on platforms beyond the usual target set of the platform matrix officially supported [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Kennke continues his explorations of AWT / Swing on platforms beyond the usual target set of the platform matrix officially supported [&#8230;]</p>
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		<title>By: Hervé</title>
		<link>http://kennke.org/blog/2008/09/03/cacio-swing-awt-peers/#comment-64826</link>
		<dc:creator>Hervé</dc:creator>
		<pubDate>Sun, 07 Sep 2008 09:57:55 +0000</pubDate>
		<guid isPermaLink="false">http://kennke.org/blog/?p=194#comment-64826</guid>
		<description>That's great !! The necessity to redevelop each of AWT widgets as a required part of the JDK has always been one the major difficulty for making Java available on a new given platform. Caciocavallo is really a very interesting project !!!</description>
		<content:encoded><![CDATA[<p>That&#8217;s great !! The necessity to redevelop each of AWT widgets as a required part of the JDK has always been one the major difficulty for making Java available on a new given platform. Caciocavallo is really a very interesting project !!!</p>
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	<item>
		<title>By: Jan Erik Paulsen</title>
		<link>http://kennke.org/blog/2008/09/03/cacio-swing-awt-peers/#comment-64825</link>
		<dc:creator>Jan Erik Paulsen</dc:creator>
		<pubDate>Sat, 06 Sep 2008 13:14:56 +0000</pubDate>
		<guid isPermaLink="false">http://kennke.org/blog/?p=194#comment-64825</guid>
		<description>Try to implement AWT menus and pop up menus first. That way you can support the task bar functionality in some Swing applications.

Painting is easy. Events are hard.</description>
		<content:encoded><![CDATA[<p>Try to implement AWT menus and pop up menus first. That way you can support the task bar functionality in some Swing applications.</p>
<p>Painting is easy. Events are hard.</p>
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